This article is too damned short, Marine! You will help Gruntipedia by so it will fit the screen, fool!
- Ah, you delirious asshole! Thats what happens when you spend time with him instead of me!
- — Cortana explaining Halo's purpose
The Two Betrayals level is essentially... two betrayals. You betray the Lightbulb and it betrays you. Doesn't that suck. The whole level is spent walking around 40 miles in Halo's Siberian wasteland while trying to stop the lightbulb from doing the Hula Hoop. Many noobs consider this level as the first time you can drive a Stuka Dive Bomber. Shows what they know since you can get one like 3 levels ago. You use the banshees to get to rooms in the cliffs so you can break things in them. The lightbulb will get pissed and spend more time complaining than doing the Hula Hoop. That should buy us some time. There's a lot of kick ass battles between the Covies and the AIDs that you can either sit out from or get completely involved and start kickin some serious ass. You'll find many Warthogs but they're useless on the icy road here. Many car crashes have happened on this level. But all the while you kill AIDs and Covenant Cortana is always bitchin in your ear the whole time about not spending time with her. There will still be no Marines here like the last level, unless you've got a mod.